using System.Windows.Media.Media3D;

namespace Sinacor.Infra.UI.Controls.SmartClient
{
	public struct Motion
	{
        private Vector3D _axis;
        private double _angle;
        private double _x;
        private double _y;
        private double _z;

		public Vector3D Axis 
        {
            get { return this._axis; }
            set { this._axis = value; }
        }

		public double Angle 
        {
            get { return this._angle; }
            set { this._angle = value; }
        }

		public double X 
        {
            get { return this._x; }
            set { this._x = value; }
        }

		public double Y 
        {
            get { return this._y; }
            set { this._y = value; }
        }

		public double Z 
        {
            get { return this._z; }
            set { this._z = value; }
        }
	}
}